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ac186bab57 The compass rose was created by August Firmansaya Phoenix under Creative Commons Licence Tomb of the Ghast Queen for Level 1 Characters Embalming Workshop with Pool of Water: CR 0 to 8 The wake-up room. Thanks Reply ↓ . Through the archway to the south a permanent 10 mass of spinning whirling blades as per the Blade Barrier CL 11 DC 19 Ref save. The only place really not suitable is with the Mongrelman in room 4 due to his curse. It is a mongrelman (Bestiary 2) that has been driven mad by a curse from the GhastQueen to feel pain in the presence of one of the gems. spell protects the entrance to the elevator shaft (where the criminals were initially brought in).
Throw some dead NPCs around the room (all with potions of healing on them) and reduce the hit points of the creature. I would say Kaladrax and the Undead Giant would be the easiest to slip into the campaign. Reply Tim Loughrist 1 year ago Permalink Honestly, Im too new to DCC to be sure. The guards then read from a scroll and the group (around 20 30 as you see fit) fall unconscious. Experience should be awarded only to those traps that the characters interact with. 2016 Free RPG Day Sponsors!. Reply ↓ . Guard Room: CR 1 The furniture in this room has been smashed by the many battles it has seen and the table and chairs that once housed human guards lays as debris on the ground. They are a brilliant resource.